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 make binds.cfg

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Shark
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PostSubject: make binds.cfg   13/11/11, 06:51 am

This is how to make urs binds in file.
This is the first way to make bin


Code:
unbindall
bind TAB "+scores"
bind ENTER "+dropweapon; -dropweapon;wait 1;vstr weap3"
bind / "+salute"
bind \ "+activate"
bind l "OpenLimboMenu"
bind u "messagemode"
bind v "mp_QuickMessage"
bind y "messagemode2"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind CTRL "+moveup"
bind SHIFT "+sprint"
bind DEL "+leanleft"
bind PGDN "+leanright"
bind END "+zoom"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "vstr demotoggle"
bind F9 "kill"
bind F10 "gib"
bind F12 "vstr Help"
bind KP_LEFTARROW "smoke"
bind KP_END "+salute"
bind KP_INS "+movedown"
bind MOUSE1 "+attack"
bind MOUSE2 "+reload"
bind MOUSE3 "vstr weap6"
bind MWHEELDOWN "vstr weapup"
bind MWHEELUP "vstr weapdn"
bind F4 exec fflogo

dо your binds then add the file name in ur autoexec file in main folder in rtcw.



Code:

set devdll 1
exec binds


When ur in server just \exec binds
They will work only in server in where u exec them.
This is the first way to make ur binds.
Now the second.


Code:

set devdll 1

unbindall
bind TAB "+scores"
bind ENTER "+dropweapon; -dropweapon;wait 1;vstr weap3"
bind / "+salute"
bind \ "+activate"
bind l "OpenLimboMenu"
bind u "messagemode"
bind v "mp_QuickMessage"
bind y "messagemode2"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind CTRL "+moveup"
bind SHIFT "+sprint"
bind DEL "+leanleft"
bind PGDN "+leanright"
bind END "+zoom"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "vstr demotoggle"
bind F9 "kill"
bind F10 "gib"
bind F12 "vstr Help"
bind KP_LEFTARROW "smoke"
bind KP_END "+salute"
bind KP_INS "+movedown"
bind MOUSE1 "+attack"
bind MOUSE2 "+reload"
bind MOUSE3 "vstr weap6"
bind MWHEELDOWN "vstr weapup"
bind MWHEELUP "vstr weapdn"
bind F4 exec fflogo



Here in this way u can add them direct in ur autoexec file , then they be the same binds in evry server and is not need to exec them.


defalt binds in wolf


Code:
unbindall
bind TAB "+scores"
bind ENTER "+activate"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "+useitem"
bind , "itemprev"
bind - "zoomout"
bind . "itemnext"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind [ "weapnext"
bind \ "+mlook"
bind ] "weapprev"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind l "OpenLimboMenu"
bind m "OpenLimboMenu"
bind p "+dropweapon"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind v "mp_QuickMessage"
bind w "+forward"
bind y "messagemode2"
bind z "weapalt"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+sprint"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind F1 "vote yes"
bind F2 "vote no"
bind F4 "+scores"
bind F11 "screenshot"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "weapalt"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"

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Last edited by Shark on 26/12/12, 07:49 am; edited 2 times in total
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Storm
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PostSubject: Re: make binds.cfg   13/11/11, 08:08 am

shark to make it easier, I suggest that you write the codes of the files (Copy/Past) and use the "code" option under each picture.
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PostSubject: Re: make binds.cfg   13/11/11, 10:08 am

Wow sharky! Thanks Very Happy Very Happy

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PostSubject: Re: make binds.cfg   14/11/11, 03:29 am

lol Frany yw:P
This is easy because it's annoying when you lose ur binds you have to do in the game again

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PostSubject: Re: make binds.cfg   26/12/12, 06:25 am

i'm trying to set up my mouse scroller to control, zoom in, zoom out, & change weapons

bind MWHEELDOWN "weaponup"
bind MWHEELUP "weapondown"

this seems to be the correct way to put it? but it's not working for me, any suggestions please?



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PostSubject: Re: make binds.cfg   26/12/12, 06:28 am

i meant:

bind MWHEELDOWN "vstr weapup"
bind MWHEELUP "vstr weapdn"



theres no edit button lol

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PostSubject: Re: make binds.cfg   26/12/12, 07:48 am

Those on pic are for weapon script.

Use this

bind MWHEELDOWN "weapnext"

bind MWHEELUP "weapprev"






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PostSubject: Re: make binds.cfg   26/12/12, 08:06 am

cheers mate, worked perfect.. i need more help though hahahah Cool i was dabbling in getting screenshots without the HUD, I've gotten everything back except the text, (i hear voice commands but i can only see the text in the command pop down not on screen SORRY!! lmao

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PostSubject: Re: make binds.cfg   26/12/12, 08:41 am

this is all the jargon i've used recently:

"cg_drawgun 0; cg_drawTeamOverlay 0; cg_drawStatus 0; cg_drawcompass "0"; seta cg_noVoiceText "1"; clear; wait 5; screenshot; toggle cg_drawgun; toggle cg_drawTeamOverlay; toggle cg_drawStatus; toggle drawcompass; toggle cg_noVoiceText"

"cg_hudAlpha 0; cg_noVoiceText 1; cg_drawgun 0; cg_drawTeamOverlay 0; cg_drawStatus 0; cg_drawFPS 0; cg_drawcompass 0; cg_drawCrosshair -1; cg_teamchattime 0;"


everything is fixed and back to normal except the text on screen.

sorry again lmao

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PostSubject: Re: make binds.cfg   26/12/12, 09:24 am

what text u mean chat

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PostSubject: Re: make binds.cfg   26/12/12, 10:02 am

chat & voice commands (i can hear them) but no text appears on my main screen.. i have to open the console to see any sort of text (apart from the kill feed)

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PostSubject: Re: make binds.cfg   26/12/12, 10:32 am

make those

cg_drawTeamOverlay 2
cg_noVoiceText 0
cg_teamchattime 9999

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PostSubject: Re: make binds.cfg   26/12/12, 11:38 am

CHEERS! IT'S FIXED.

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